Saturday 5 September 2009

Project 22 - curves

These are all pretty self-explanatory: curves. Depending on the length of the curve depends on where your eye goes. Working in black and white does tend to emphasise the shape rather than get distracted by colours.
This is inside the lighthouse at Dungeness... And so is this ... but it's part of the light-making mechanism (despite working with engineers that doesn't make me one!)
The "correct camera distortion" filter was essential for avoiding the effect of upwards perspective at the Brighton pavilion.


I'm a bit unsure about this one... curved, yes, but the angle doesn't necessarily work...